Global Inflight Entertainment and Connectivity Market
DUBLIN, Oct. 24, 2022 (GLOBE NEWSWIRE) — The Inflight Entertainment and Connectivity Market: Global Industry Trends, Shares, Sizes, Growth, Opportunities and Forecasts 2022-27 report has been added. of ResearchAndMarkets.com Recruitment.
By 2021, the global inflight entertainment and connectivity market will reach US$4.3 billion. Looking ahead, the publisher expects the market to reach US$7.3 billion by 2027, and from 2021 to 2027, he expects to show a CAGR of 9.22%.
With the uncertainty of COVID-19 in mind, we are continuously tracking and assessing the direct and indirect impacts of the pandemic. These insights are included in the report as key market contributors.
In-Flight Entertainment and Connectivity (IFEC) refers to entertainment solutions that airlines provide to their passengers on board. It includes a variety of services such as video streaming, text messaging, gaming, internet browsing, and more. These services are typically device independent and can be downloaded and viewed from many portable devices such as tablets, smartphones and laptops. IFEC also includes a variety of non-portable devices such as embedded seatback units, seat electronics units, wires and cables, Ethernet switches and control units. These systems are installed on commercial and business charter aircraft to improve the overall travel experience, comfort and safety of passengers.
Significant growth in the airline industry, along with increasing adoption of wireless entertainment solutions, is one of the key factors creating a positive outlook for the market. Additionally, growing preference for luxury air travel with premium onboard amenities is driving the market growth. The IFEC system provides passengers with personalized wireless and seat-centric entertainment. It is also lightweight, which helps minimize the overall weight of the aircraft and improve fuel efficiency.
Additionally, various technological advances, such as the integration of virtual reality (VR) and consumer electronics, are improving the in-flight entertainment experience and acting as other growth drivers. These systems are equipped with precision touch sensors and displays, integrated passenger control units and programmable attendant call buttons. Other factors such as the emergence of BYOD (Bring Your Own Device) and increasing investment by airlines in in-flight and aviation products are expected to further drive the market.
Competitive environment:
The report also analyzes the competitive landscape of the market along with key players such as BAE Systems Plc, Cobham Limited (Advent International), Global Eagle Entertainment Inc., Honeywell International Inc., Lockheed Martin Corporation, Lufthansa Systems GmbH & Co. increase. KG (Germany Lufthansa AG), Panasonic Avionics Corporation (Panasonic Corporation), Rockwell Collins (United Technologies Corporation), Thales Group, Boeing, Biasat
Key questions answered in this report:
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How has the global inflight entertainment and connectivity market performed so far and what will it look like in the next few years?
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What impact has COVID-19 had on the global inflight entertainment and connectivity market?
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What are your major regional markets?
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What is the breakdown of the market by model?
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What is the market breakdown based on component type?
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What is market segmentation based on class?
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What is technology-based market fragmentation?
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What is the segmentation of the market by end users?
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What are the different stages of the industry value chain?
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What are the key industry drivers and challenges?
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What are the structure and key players of the global in-flight entertainment and connectivity market?
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How competitive is the industry?
Main topics:
1.First of all
2 Scope and methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Major Industry Trends
5 Global Inflight Entertainment and Connectivity Market
5.1 Market Overview
5.2 Market performance
5.3 Impact of COVID-19
5.4 Market forecast
6 Market Breakdown by Aircraft Type
6.1 Narrow body aircraft
6.1.1 Market trends
6.1.2 Market Forecast
6.2 Widebody Aircraft
6.2.1 Market trends
6.2.2 Market Forecast
6.3 Business Jet
6.3.1 Market trends
6.3.2 Market Forecast
6.4 Miscellaneous
6.4.1 Market trends
6.4.2 Market Forecast
7 Market Breakdown by Component Type
7.1 Content
7.1.1 Market trends
7.1.2 Market Forecast
7.2 Hardware
7.2.1 Market trends
7.2.2 Market Forecast
7.3 Connectivity
7.3.1 Market trends
7.3.2 Market Forecast
8 Market Breakdown by Class
8.1 Economy Class
8.1.1 Market trends
8.1.2 Market Forecast
8.2 Premium Economy Class
8.2.1 Market trends
8.2.2 Market forecast
8.3 Business Class
8.3.1 Market trends
8.3.2 Market Forecast
8.4 First Class
8.4.1 Market trends
8.4.2 Market Forecast
9 Market Split by Technology
9.1 Air-to-ground technology
9.1.1 Market trends
9.1.2 Market Forecast
9.2 Satellite technology
9.2.1 Market trends
9.2.2 Market Forecast
10 Market Split by End User
10.1 OEMs
10.1.1 Market trends
10.1.2 Market Forecast
10.2 Aftermarket
10.2.1 Market trends
10.2.2 Market Forecast
11 Market Breakdown by Region
12 SWOT analysis
13 Value Chain Analysis
14 Porters Five Forces Analysis
15 Price Analysis
16 Competitive Environment
16.1 Market structure
16.2 Major Players
16.3 Key Player Profiles
16.3.1 BAE Systems Plc
16.3.1.1 Company Profile
16.3.1.2 Product Portfolio
16.3.1.3 Finance
16.3.1.4 SWOT Analysis
16.3.2 Cobham Limited (Advent International)
16.3.2.1 Company Profile
16.3.2.2 Product Portfolio
16.3.2.3 Finance
16.3.2.4 SWOT Analysis
16.3.3 Global Eagle Entertainment Co., Ltd.
16.3.3.1 Company Profile
16.3.3.2 Product Portfolio
16.3.3.3 Finance
16.3.4 Honeywell International, Inc.
16.3.4.1 Company Profile
16.3.4.2 Product Portfolio
16.3.4.3 Finance
16.3.4.4 SWOT analysis
16.3.5 Lockheed Martin Corporation
16.3.5.1 Company Profile
16.3.5.2 Product Portfolio
16.3.5.3 Finance
16.3.5.4 SWOT analysis
16.3.6 Lufthansa Systems GmbH & Co. KG (Germany Lufthansa AG)
16.3.6.1 Company Profile
16.3.6.2 Product Portfolio
16.3.7 Panasonic Avionics Co., Ltd. (Panasonic Corporation)
16.3.7.1 Company Profile
16.3.7.2 Product Portfolio
16.3.8 Rockwell Collins (United Technologies Corporation)
16.3.8.1 Company Profile
16.3.8.2 Product Portfolio
16.3.9 Thales Group
16.3.9.1 Company Profile
16.3.9.2 Product Portfolio
16.3.9.3 Finance
16.3.9.4 SWOT analysis
16.3.10 Boeing Company
16.3.10.1 Company Profile
16.3.10.2 Product Portfolio
16.3.10.3 Finance
16.3.10.4 SWOT analysis
16.3.11 Biasat Co., Ltd.
16.3.11.1 Company Profile
16.3.11.2 Product Portfolio
16.3.11.3 Finance
For more information on this report, please visit https://www.researchandmarkets.com/r/80emi1.
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